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Then one day
Bands began playing, birds began singing, gamers began dancing in the
streets; Nintendo had released the Game Boy Advance. This was something
more than a 16 bit SNES in your hands. The GBA was 32 bits, which made
it more like a SNES on steroids.
And you didn't hold it in your
hands, it was more like with your fingers. What you have here is what
feels to be a very sturdy solid strong quality built system from
Nintendo. The unit is a total redesign. It is no longer vertical, it is
horizontal. the screen is pushed down in-between the button controls.
You have a feel, somewhat, of holding a game pad. The cart slot is
still located at the topside.
One thing about this unit is, I find it
awkward to hold. I have always had a hard time trying to decide where
to put my fingers. I end up resting the bottom of the unit on my
pinkies, two middle fingers on the back and my pointers ready for the
shoulder buttons. Maybe it is because of it being so thin.
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Pros:
Nintendo 2D 32 bit gaming on the go.
Backward compatibility.
Large LCD.
Better sound.
The green to red power light.
Very large diverse library of gaming to choose from.
Cons:
No back light.
No built in AC adapter jack.
Older game’s aspect ratio differences.
Some might find the unit awkward to hold
Battery compartment door latch seems flimsy and cheap.
.
If you can get over
the fact that your older carts stick out a mile, you have a great
selection of 8 bit and 32 bit games to keep those thumbs busy for a
long time.
Retro
Junkie's Top Ten
In no discernible order.
Gunstar
Super Heroes
Astro Boy
Yoshi's Island
Zelda The Minish Cap
Iridion 2
Advance Guardian Heroes
Metroid Fusion
Super Mario World
Tales of Phantasia
Final Fantasy IV
Gradius Galaxies
Phalanx
Wario Ware, inc.
Guilty Gear X
Super Mario Bros. 3
Klonoa: Empire of Dreams
King of Fighters EX
Bubble Bobble old & new
King of Fighters EX 2
Alien Hominid (released only in Europe)
Hmm.. it started out to
be a top ten. I got a little carried away.
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Games:
Backward
compatibility is great! Nintendo placed the necessary circuitry and
chips needed to play the entire Original Game Boy and the Game Boy
Color game library into the Game Boy Advance. This is an added feature
of the GBA. This circuitry is only in use when playing those games.
This gives you the same features for color as you had in the GB Color
system. This means you have all those old games that are still playable
plus the newer GBA games. This gives the gamer a very large library to
choose from. On the bad side, the older Game Boy carts, whether it be
color or original, stick up beyond the unit's housing, no longer do
they fit snug and integrate into the system's appearance. This is
because the GBA game carts are so much smaller and they blend in with
the system's appearance giving you that clean integrated look. Another
thing about the older games is they do not fill the whole screen of the
GBA. This is because there is a big difference in the aspect
ratio of the two screens. Using the left shoulder button will stretch
the game to fill the screen and the right shoulder button will put it
back to normal. The stretching does distort the graphics a little.
Without the stretching, the games may seem tiny in appearance on the
GBA screen.
The GBA game library has some really great
titles to choose from. Whether it is platforming (Super Mario World,
Yes!). RPG with titles like Final Fantasy, Zelda, or Fighters (Street
Fighter Alpha 3, King of Fighters), Arcade (Bubble Bobble) or Puzzle
(Chu Chu Rocket) or just plain craziness with Wario Ware,inc, anyone
can find something here to like. And yes you can get your Pokemon fix
from its library too. But when it comes to shumups, the Game Boy has
always found itself a little sparse in this category. I have my Super
Mario World, Yoshi's Island, now where is my Star Fox? I mean the "Star
Fox" from the SNES. I am still waiting for it! I know the graphics are
now dated, but I don't care. The GBA hardware is powerful enough to do
it Nintendo. Why haven't we seen it? I guess I will just have to be
content, for now, with "Star X" and continue to hope. While I am
hoping, I wouldn't mind seeing my Metroid from the SNES too. For those
who love 8 bit NES, this system has a "Classic NES series" with many of
the old NES titles. Although we see a few of the Nintendo SNES first
party games ported over, I would like to see a "SNES Classic Series"
released for the GBA. And when it comes to the RPGs, I'd like to see
direct ports and not a cut down butchered version for the GBA. I will
take a complete game over improved graphics any day, Lunar: Legend is a
good example of this butchering.
There is still available, though now you may
only find it used, an adapter, or converter unit that plugs into the
bottom of the Game Cube to allow the ability to play the GBA games on
your TV. (I don't think it sold that well) I have never ventured to
purchase one of those things myself, so I can not give any opinion as
to how well they work.
The library of GBA games continued to grow
even after some six years later. It started to slow to a trickle with
focus being made more towards the DS, it abruptly stopped. Which is
understandable. I have been expecting it to come to a halt. A company
can get too many systems out there to support you know. (cough, Sega,
cough)
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Controls:
On the
left side of the screen we have the traditional cross-shaped
directional button. Below that we have a start and select. On the
bottom of the unit, below those things, is the on/off power switch. On
the right side of the screen we have the “A” and “B” button, above
that, we have what has become a norm, a power light. And for the first
time the power light goes from green to red as battery power
diminishes, which is very useful. Below on the bottom you will find the
headphone jack and an analog volume control. What has been added to
this system that has never been on any of the previous Nintendo
portables is a left and right shoulder button like the ones that you
would normally see on a SNES game pad. Between the shoulder buttons is
the link port. It has been changed, it has an extra notch! But it is
still compatible with the old link cables of the GB Color and Pocket.
But if you want to use the link for GBA games, you will have to have
the new cable that has that extra notch. The link is also used to hook
up to the Game Cube with a special cable. There are some games designed
to take advantage of this to give a unique gaming experience.
Power:
Gone is the AC adapter
jack!? What Nintendo did was, they made an AC power adapter, that had
at the end of the cord a connector, that had a molded fit of the
battery compartment. Which means, having it hooked up to AC, you could
not have batteries in the unit at the same time. I never invested in
the AC Adapter, for me, the batteries were enough. Two AA batteries
that will give you a total of 15 hours or more of gameplay power the
unit. It all depends on the required power consumption of the game
being played at the time. Although I feel the system is of a quality
build, I don't like the latch to the battery door. It seems more flimsy
that any of the other previous Game Boy systems.
Sound:
There has been a nice welcomed improvement in
this area. No longer do we have the 8 bit music or jingles, (nothing
wrong with those jingles) now we are treated to the possibilities of
fully, though synthesized, orchestrated musical scores. The use of a
headphone or ear buds is the only way to enjoy it in stereo.
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