This might give some an idea of the size of this thing. A lot of power is packed within that tiny package.

Nintendo's GBA gets all stylish!




I Released in Japan by Nintendo September 13, 2005.
Game Boy Micro Review
     Things just got a whole lot smaller. A complete redesign for the GBA SP and refitted into a tiny shell. The unit is well integrated making this the most portable Game Boy Advance to date. New to this model is the ability to change the faceplate. It gives you the feeling of personalization. And the faceplate doubles as a screen protector.   


      This model was intended to be marketed toward a pacific people group, the ipod mindset generation, the "image conscience" person. It is no bigger, and yet smaller, than some cell phones. Really half of the thickness is made up of the GBA cart and the rechargeable battery. So the integrated circuitry of the GBA has been reduced to a very small board. The headphone jack is back!!! I am really happy about that, as I never purchased the separate headphone attachment for the GBA SP. This model is very uncomfortable for big hands. I think anyone would have to go through a short learning curve in seeking out a "best way" to hold this tiny thing. Then they would have to adjust to using the buttons while holding it. The unit feels so solid and well built, very light weight. And it comes with a little black bag with draw strings to keep it in. Nice.

  









Pros:

Headphone jack is back
The most portable GBA
The changeable faceplate

Cons:
No backward compatibility
The shoulder button design
No link capability for two players
Not user friendly to big hands



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     Start going through the GBA library because this is all you get to play. But that is okay. Your talking about a very deep game library. It is just that some of us will have to leave our old Original and Color games behind in order to make this our main system to carry in our pocket. It's not like anyone would be limited in their choices of games. The GBA has a very good variety of well designed games. There is enough there to give anyong something to sink their teeth into.



Games:

      The Original and Color Game Boy chipset and circuitry has been ripped from this model of the GBA to give you the tiny size. The only games that will work are the GBA library. This took away any backward compatibility. This has limited your choices of fun, so if you have a very large library of the older Game Boy carts that you enjoy, this is something to consider. But lets not forget that the GBA library is filled with a lot of gaming goodness with enough titles to give anyone a good choice. Keep your SP around for that "older game" cravings.

Controls:
We are horizontal again. The Nintendo directional cross button is on the left side of the screen and the A and B button is on the right. Below the screen on the bottom side is the select and start. The on/off switch, as well as the cart slot, is also located there. In the right bottom corner is the headphone jack with the volume control being on the right side of the system. The shoulder buttons are on the top. There can be a little frustration at first until you learn that you have, to reach in, to hit the shoulder buttons right on the "letter" that identifies the button L or R. In between the shoulder buttons is the proprietary AC adapter port. It has been changed and is a different size than any previous GBA, so a totally different AC adapter is required. There is no link port and no way to use the two player feature of a game. Total isolation. The lettering on the select and start buttons glow when it is first turned on letting you know, by the color, whether you need to recharge or not. This has replaced the power light.





Power:
     The Micro has a built-in proprietary rechargeable lithium ion battery that gives you 5 to 8 hours of play. It depends on the screen brightness setting mainly, or so it is said. I have voiced my opinion in the review of the Game Boy SP concerning my feelings on built-in proprietary batteries. To me they are a "pro" and a "con." There is the proprietary AC adapter port allowing you to use the AC adapter while at home or when you are near an outlet. I have never tried to play this little thing while having it plugged into an outlet. It just doesn't seem right. You would just have to own one to know what I mean.



Two means of carry and storage. The black bag came with my Micro. The other is an official GB Micro sock. I mostly keep mine in the black bag and carry it in my pocket.


The Game Boy Micro was considered number 8 on a list of the 10 worse selling handhelds of all time.



The screen is filled with color, nice, clear, and sharp.

Screen:

     The Micro has a 2 inch (240x160 pixels) backlit tiny color LCD. The screen looks extra sharp and full of color with two levels of brightness. The screen brightness is adjusted by holding down the left shoulder button and using the volume control. The faceplate acts as a hard plastic screen protector that can be easily replaced, as long as they are available. The text in RPG games are surprisingly easily readable, which is a very good thing.



    

    About two thirds of the back of this thing is the GBA cart. The rest is the battery compartment. Gutting out the compatibility components must have left a very intergrated PCB for the GBA.


 Final Thoughts:  I was hesitant, at first, in wanting and getting the Micro, but now I am glad I did. I carry it just about everywhere I go. It is so easily tucked away, you hardly know it's there. This model of the GBA has not sold very well. It really has only been more of a gadget or an offshoot mutation of the SP. Whether Nintendo intended for it to be that is unknown to me. I can only speculate that maybe they was hoping for this and the DS as being their flagship portables. The Micro has not been the successor to the SP. It has only been a redheaded stepchild. The SP lived on as the Micro fizzled. I'll admit, the unique design of the SP is a winner. But for that person that does like video games but feels a little uncomfortable with toting an SP, because your all grown up now, the Micro would be the best choice for them. It is a neat savvy sleek tiny go anywhere portable. And I could see it appealing to that particular crowd. I was at this indoor flea market and saw a GBA multi cart for $15 USD. Grabbed it up. It has 163 NES games on it and it sort-of stays in my Micro. This makes the Micro a nice little portable that stays tucked away when just bumming around and needing that NES fix. I really feel that the Micro complements the SP. A big 'thumbs up' to, there are great things in small packages.

 


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