 |
|
|
 |
|
|
 |
 |
 |

|

|
|

It
was the beginning of the portable
gaming craze that has engulfed the gaming world.
|
Gunpei
Yokoi
strikes a match and sets
stardards!
|
 |
 |

|

|

|

|
 |
| I |
Released in Japan by Nintendo
October 26, 1982. |
 |
Game & Watch Review
|
 |
I remember just standing there trying to make the decision. My hand was
on the glass case and I was looking down, eyeing the price tag which
said clearance $12.95. Something was stirring inside of me. Something
was beginning to awaken. It may have had the side effect of slight
dizziness when it finally took hold. Could it be a virus? It doesn't
matter, Gadget sickness had finally settled in and I have never
recovered.
|
 |
|

|
I reached for my pocket and pulled out
the money and purchased my first portable gaming device, the Game &
Watch "Donkey Kong Jr." Portable gaming sickness began to
subdue me with little resistance on my part. The Game & Watch was
my beginning in portable gaming addiction. I didn't even know who
Gunpei Yokoi was, and yet the influence he was making lay there in my
hands. I feel like a lot of standards were being set during the Game
& Watch series, standards that would have a profound effect on
portable gaming for years to come. Just look at the multi screen
Donkey Kong in the series and you see todays Nintendo DS design. The
controls in relation to the screen and gaming concept has impacted
the portable gaming world. This series lit the flame that has burned
a trail and created the pathway to modern portable gaming.
|
 |
|
Pros:
Donkey Kong Jr. in your pocket.
Old School gaming
Simple and addictive
Cons:
Only one game per unit.
No Backlight
Not everyone's cup of tea.
.
The Kickstand on
the backside.
|
 |
Games:
The one that I have is Donkey Kong Jr.
which is based on the arcade game of the same name. It is the first
game of the New Widescreen series. There were 11 different Game &
Watch series. In the New Widescreen series there were eight games.
This particular series was made in 1982 through 1991. Each unit has
an alarm clock built-in as an added feature. Believe it or not, I
used this for a while, after I got it, to wake up to. The games are
what we would probably call, in the present gaming generation, "mini
games." The game images and limited pathways are predetermined
in the LCD.The
graphics that were built into the LCD corresponded to the painted
graphics on the plastic overlay. The gameplay is a simple timed hand to
eye coordination.
There is only one game built into each unit with nothing else to buy.
You purchased each individual unit for the game that was built-in.
The sound consist of electronic bleeps and blips, which is very
retro.
|
|
The
Wide screen Game & Watch Series:
Donkey
Kong Jr.
Mario's
Cement Factory
Manhole
Tropical Fish
Super Mario
Bros.
Climber
Balloon
Fight
Mario
the Juggler
Power:
The system requires two button cell
LR44 watch batteries.
|
 |
|
 |
|
|

|
Screen:
The screen is a simple monochrome
LCD
with no backlight. There is this plastic cover over the front of the
LCD that contains a color picture that is part of the game. The plastic
overlay signifies the "level." Level after level looks the same.
The
game play difficulty was determined by pressing button "A" or "B."
|
 |
This
game is available on the Game Boy
Color hybrid cart “Game & Watch: Gallery 3.”
|
|
 |
|
Final
Thoughts: It still works and it is
still fun. I
have it setting here on my desk and I can look over at it watching
little Donkey Kong Jr. in the demo that continuously runs as the unit
tics away the time. Nintendo has released a series on the GBA of the
Game & Watch games. They are in full color and the gameplay is
the same addictive quality. This is a thumbs up for a pioneer in
portable gaming.
|
 |
|
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
|