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The
DS has ended up taking the gaming world by storm. It's only
competition, and most successful to challenge Nintendo's portables, has
been
the Sony Playstation Portable. And so far, it has not come close to
posing any sort-of threat. I can't help but compare the design of the
DS to the “Game &
Watch" series of
portables. I'm thinking of the ones that had the hinge in the middle
with two screens. The unit may seem bulky when compared to the GBSP,
and not as pocket friendly. The original system is now referred to as
the “DS phat" compared
to the
new redesigned “DS lite." It has a
nice feel
when holding it in your hands. A nice high quality build
construction. Nintendo is known for quality built portable gaming
machines, IMO. The original Gameboy was almost indestructible.
Although I don't roughhouse any of my systems, I would say that the
DS phat is well built. I have always liked the GBSP's design of being
able to fold up and I like this idea for the DS as well. This offers
great protection to the screen or screens as in this case. They are
rather bulky in size and was slimed down in the DS lite models. The
basic difference between the DS phat and the DS lite is, the lite has
been slimed down, some of the buttons reconfigured along with
relocating the mic, and with brighter LCD screens.
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Pros:
Plenty
of great games.
2D gaming.
GBA
game compatibility.
The
compact tiny game cart.
The innovative touch screen.
Cons:
No
backward compatibility with GB or GBC games.
Bottom
screen needs screen protector.
Only
10 hours or less play time.
The
size is not really as pocket friendly as it's predecessors.
The
protruding GBA cart in the DS lite.
.
The Game Boy
Advance cart and the DS cart. The DS cart sets a new design standard in
Nintendo cart based gaming.

The
Start and Select button was relocated on the DS lite. The power
button is now on the right side of the unit instead of being located
right above the directional pad. Nice improvements.
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Games:
With
the DS game carts, Nintendo takes a step, with concept and design,
totally in a different direction than in the past. Previous cart
designs has always been a large cart with PC board. This always
allowed extra room for those extra special chips and, of course,
batteries for game saves. Now all we have is a thumbnail size Rom
only cart. Only two other systems have used this idea in the past,
the Turbo Express and the Atari Lynx. Nintendo also designed these
tiny carts to contain your game save points. It is a unique design
for modern gaming. When a gaming hardware manufacturer, like
Nintendo, focuses on the hardware, we, the gamer, lose. When they
focus on the games, we, the gamer, win. My first experience with the
DS was an in-store display. The game was Wario Ware. I was using the
stylus to unroll a roll of toilet paper and was being timed. It was a
hilarious experience and fun. It is heavily dependent on the game
companies to utilize the touch screen as a part of the gaming
experience. I'm waiting for a Mario Paint, that would be great on
something like this. Surely there is one in the works, hopefully? To
me, it is the kind of innovation that is usually found in the
arcades. I like that sort-of arcade feel and fun. And that is what
gaming is all about, the games. It has been said that the DS is a
little more powerful than a Nintendo 64 and it can show impressive 2D
and 3D visuals. My pack in game was a demo of Metroid Prime: Hunters.
I am not a first person shooter gamer, but I liked and enjoyed this
demo which had great control. My first game was Super Mario 64. This
game really showcased the system by showing that it is capable of
delivering Nintendo 64 graphics and gameplay. I am surprised that
there has not been more N64 ports. The N64 had some great games that
would be nice on a portable. The DS is loaded with gaming fun. There
is Mario Kart, New Super Mario Brothers, Animal Crossing, Viewtiful
Joe, Sonic the Hedgehog, etc, many using or not using the stylus.
Some utilize the Wifi capabilities of the DS to give you multi-player
gaming. And that multi-player gaming can be over the Internet too!
(one has to have the high speed net service) Animal Crossing can be
highly addictive no matter how you choose to play it, over the net,
with a close by friend, or going it alone. Some games have a feature
where you can host a game. This means with only one cart you can
invite others to play and they just download from your DS. Of course
the system offers backward compatibility with all of the Gameboy
Advance games, which opens up a large library of games. There is a
slot located on the bottom of the unit especially made for the GBA
carts. It is the same slot that is used for the DS rumble pak. One
thing to take note of here is that on the DS lite, the GBA cart, and
DS rumble Pak, sticks out past the system housing and is not well
integrated as in the DS phat. One sacrifice for the new slim trim
design of the DS lite. It is very awkward to carry the DS lite with a
GBA cart inserted. But there is no game compatibility beyond the GBA
carts. The GBA was able to play all of the GB and GBC games. This can
be a negative with a lot of gamers, especially if they have a lot of
games that they like to play, in one of those particular systems game
library. There are a ton of the old Game Boy games that I still
consider a lot of fun to play. I don't like leaving those games
behind. So, the GBSP is still a winner with me when dealing with this
sort-of issue.
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Controls:
You
have all the standard buttons that you have grown accustomed to from
a portable designed by Nintendo. On the bottom half of the unit is
where all of the controls lie. You have your shoulder buttons at the
top corners, directional button on the right side of the bottom
screen, your Y, X, A, B buttons on the right with your power button
above the directional pad, select and start above the right thumb
buttons. Of course this is the configuration of the DS phat. I
personally have found the location of the power button bad. I cannot
recall how many times that I have lost a gamesave with accidentally
hitting the power button with my thumb from the directional pad. The
power button was, thankfully, relocated on the DS lite model to the
side. The stylus, used for the touch screen, is neatly stored away in
the case housing of both system models. The system also has a
built-in mic that has seen little use in games.
Power:
The
unit is powered by built-in rechargeable lithium-ion battery. Play
time is said to be around 10 hours. But the play time can be affected
by a number of factors like, your use of wi-fi, using both screens,
wireless connecting for two player games, backlighting, speaker
volume, etc. In some games it can be considered, and feel, kind-of
short if the game really pulls the juice.

The Stylus is well
hidden inside the case housing and stays in place until needed.
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