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. It is marketed by “Hyperkin” seemly
having a base in the US. But the FC Mobile is obviously made in China.
The Engrish on their site makes it more obvious that they are China
related. This will be my first experience with them. It seems that they
put out some clone systems and other game related peripherals.
Now for the grand opening. Three User Guides,
thankfully, one is in Engrish, which is hilarious to read. The first
problem I encountered was, this thing would not turn on! I used two
sets of new batteries. I was very close to contacting the supplier when
I discovered that the first battery that you place into the unit was
not staying in place. CHEAP Chinese springs! I cut a piece of bubble
wrap and placed it on this battery, then putting the remaining two, on
top, in their place. Ah Ha! It Lives! Master it Lives!
My second problem was concerning that
"protective plastic covering" that they place on the LCD until the
consumer gets it out of the box. That stuff was almost embedded to the
screen. I had a horrible time peeling that off without damaging the
screen. Because of this, it came off in pieces. I think I did put a
couple of small nearly unnoticeable scratches on the screen in the
process. I actually began to think that I was pulling off the real
screen and thought I was in the process of doing so a few times.
Now for some playing. The online store, where
I purchased the unit, was kind enough to supply a "randomly picked"
free NES game cart. The game is an NES Zapper game! (Laughing
over the irony of it all.) Fortunately I have my own games. This thing
is fun with NES gaming in my hands. At first a little awkward but fun
none the less.
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Pros:
A great reason to dig out those NES game carts, as if you needed one.
Traditional cross-shaped directional button.
TV-out.
Headphone jack.
Large gaming library of retro goodness.
Nice sturdy outer shell.
Cons:
Weak battery springs used in battery compartment.
Some games incompatible with NOAC technology.
Portability, due to large game carts.
Mine had a faulty TV-out cable (cheap?)
Game picture not centered on LCD screen.
No two player gaming.
Slight hum in the speaker.
The screen is not recessed.
No stereo unless you use headphones.
.
Hardware:
The system feels a bit chunky in
your hands in comparison to other modern portables. But, really, what
can you expect, we are talking about using original NES game carts
here. Also it feels weighty with the batteries installed. Add the game
cart and the unit may feel awkward to some. But really I forgot about
that once I started playing. The plastic seems to be a little thicker
than what I normally find in these type of portables. I would call it a
nice quality solid build in that area. But the cheap springs used in
the battery compartment knock it down a notch for me. Upon trying the
TV-out feature, I found that I had no sound. Fortunately for me I have
plenty of those cables stashed around from other Chinese systems
that offer the TV-out feature. Hooked one of those up and the TV-out
works perfect. So the unit came with a faulty TV-out hook-up cable.
Should I knock that "quality thing" down another notch? I like
the fact that the cartridge slot has a spring door dust cover. That, in
itself, gives it a nice concept design appeal. Some carts fit a little
loose and some carts fit good and tight. I really don't know how well
everything will hold up under a lot of use with pulling and pushing of
game carts, but the outer shell casing seems very sturdy and solid, at
the moment.
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Games:
This plays the
original NES game carts. We are talking of the 8-bit games of
yesterday, about 20 years ago. I am thinking that you could
probably use the Japanese Famicom carts also, but a converter will be
needed. The NES carts use a 72 pin-out while the Famicom uses only 60.
I have seen this exact same system in a totally different packaging
calling itself the “Game Porter.” And claiming to play Japanese
Nintendo Famicom Game Carts. So ther must be two versions of this
system. The “User Guide” shows pictures of Japanese Famicom Games with
the system on the cover.
Using the original NES game carts opens up a
very big library of games. And you can still find them relatively cheap
and affordable in yard sales, flea markets, and sometimes a remote
video game store stashed in the corner bargain bin. And of course
there's eBay. Some of us may have them stored away in our closet. This
system is a very good reason to get them out again. The NES 8-bit games
make good portable game playing. On the down side of this is finding
the faults of hardware using the Nintendo-on-a-chip technology. There
are some or a few games you may find that are just not compatible.
Either they will not work or the graphics will be messed up so bad that
it will render them unplayable. The graphics problem may be as much as
a blocky garbled mess or just the colors being off. The sound can also
be off a little in some games. I have found only two games, within
reach, not working and that was Bee 52 and The Three Stooges. I have
one game that the color is off on the system's LCD, but is perfect on
the TV-out. Most games I tried needed only a bit of cleaning on the
contacts. Marble Madness seems to have graphical problems that
interfered with playing, the screen kept rolling. But I am thinking
that the list of incompatible games being small when compared with the
big library of games that are available. I have found that the
“favorites of fans” work flawlessly, at least the ones that I have
available for me to try.
Calling this a portable system may seem, to
the modern gamer, a bit of a joke when you consider the size of the
game carts. You would need a piece of luggage with wheels on the bottom
if you want to lug around any large volume of games with you. Even with
only your one favorite game it seems awkward and in need of some large
pockets. But for bumming around the house, dorm room, or apartment,
perfect. Add the convenient stashed-in-a-drawer size and the TV-out
feature makes it all the more appealing to the dorm room or apartment.
But only solo playing as there is no jack for a second gamepad. It does
have a headphone jack for those moments of needed privacy when
playing!! This, for me, is a rarity when it comes to these TV-out
devices. Volume control uses an analog disk. The outside box says it
has stereo, but the unit inside technically only has one speaker. The
outward appearance of the unit gives the impression of having two
speakers. Are we the victim of Chinese hype? Maybe that is the reason
we only get a mono plug with TV-out. NES games are mono, so it really
doesn't matter. The sound seems to be coming from the gameplay area.
That is what counts. And when you are using headphones you get sound
from both ear buds. There is also a slight hum in the speaker, yuk.
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Controls:
At first glance you would think that it has a
four button directional pad. It is a total deception. Underneath, the
buttons are connected giving you that traditional cross pad that you
have become accustomed to when playing NES games. Having a little
concern, I was very relieved in finding this out. You have all of the
needed buttons when dealing with an NES console, Power on/off, reset,
your direction pad, start/pause, select, and your A and B. Would
someone please explain to me why the Chinese always have the A and B
button reversed? It takes some getting used too, but the in-game
controls work great, just like playing the original NES, but not as
intuitive as it feels on an NES pad. If you are used to having that
special turbo controller, sorry, it is not here. The buttons have a
nice feel to them, not too much clickiness.
Power:
The system is powered by three AA batteries. The user guide warns you
not to use rechargeable batteries. I have used them and they work
great. They fit much tighter than normal batteries because of the outer
dimensions being larger. I would suggest, if anyone wants to use
rechargeable batteries, is to put something around the lower battery so
that it can be removed easily. I have no idea of what kind of battery
life this thing has, but it seems good so far. That is something for me
to work on and give an update.


I like the idea with the spring loaded hinged door
on the the cart slot. It will protect against dust.
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Final
Thoughts: The main reason I grabbed this up was, it is the first
system like this that played US NES game carts without the need for a
converter. (There have been a few that have been on the market for a
while, but using a converter seemed troublesome and very awkward.)
Another reason is, I like portables and this is a great, assured, legal
alternative to using emulators. And it seems that NES gaming has a
lasting appeal to gamers. I don't know whether it is just being
nostalgic or just the fun in the games, I think a little of both. I
think if one could get over the shortcomings of this little system,
they would find a real enjoyable little jewel here. For those retro
gamers that love a hit of NES occasionally, this might just be
considered a must have.
(beginning of small rant) I know that the NES
is popular, but I do wish that some of these companies would put out a
portable SNES that would take the original game carts. That would be a
blast from the past! I would also like to see a system like this that
would take the Sega Genesis or Master carts too. (end of small rant)
I, overall, have found the FC Mobile a very
pleasurable experience. And I would highly recommend it to anyone
seeking a retro NES 8-bit gaming experience. It has given me a reason
to pick up more NES game carts. A big "thumbs up" here fellow retro
gamers!
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