The competitors up against the Gear. The Gear made it a two-player battle even though there were more than three in the race.
Sega enters the playing field!




I Released in Japan by Sega October 6, 1990.
Sega Game Gear Review
     Hot on the heels of the Atari Lynx came the Game Gear. It caught up and passed the Lynx leaving it standing there with a shallow game library. I really feel that the Game Gear rode the wave of excitement that was being generated by Sega at the time with the Sega Genesis (Mega Drive). The Game gear was really a Sega Master System that was refitted and slightly enhanced. There was even an adapter available to enable you to play the Master System carts on the Game Gear. I use to have both and I wished I'd never got rid of them. For those who don't know, the Sega Master System was Sega's 8 bit system that went up against the NES and did not fair very well here in the US. It did a lot better in Europe.


 Striking up a deal with Sega, it even had a comeback in 2001 with Majesco remanufacturing and selling the system for $29.95 USD that was far below its original $149 USD price tag. There was another release of the system in 2006 and was in a self-contained unit marketed by Coleco and Play Pal. It contained a combination of Game Gear and Master system games with a total of only 20 games, nothing else to buy. It is very small with a very bright screen using only three AAA batteries. Talk about a Phoenix; The portable that wouldn't die?
      I got a Game Gear during it's hey day and glory. Somehow I did not obtain a very big library of games for it. The long flat thin body makes it very comfortable to hold in your hands. It is sort-of the size of the Lynx 2, only it is a little thinner. All of the buttons seem to be just in the right place for your thumbs. It feels of heavy construction and quality. Hey, it's from one of the big guys, Sega.











Pros:
 Good game library
 Sega 8 bit goodness to go
 Backlight
 
 Cons:
 Only 4 hours of playtime on 6 AA batteries.
 Sound quality is poor.
 Screen could be easily scratched.
 Washed out colors.
 Blurring on screen graphics with fast action.

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The competition on the left and the Gear cart on the right. The Gear has a very nice plastic storage case for the game carts.


 
Games:
 There are a lot of good little 8-bit games for this system. There are a lot of good platform games, like Sonic, Sonic Chaos, Chuck Rock, Chuck Rock 2, Cool Spot, Dynamite Headdy, Ristar, Ecco, to name a few. Fighting is good in Battle Toads, Streets of Rage, Double Dragon, and Mortal Combat (no blood unless you know the code). For puzzles there is Columns, Baku Baku Animal, or Zoop. Bust-A-Move, or Puzzle Bobble as it is called there, was released for it in Japan. It is an import, but it will work in the US Game Gear, I know. Must not be any regional lock out. In that case, Gunstar Heroes was released for it in Japan. I am not sure if it was released outside of Japan, I never saw it anywhere else available. There are sports games as well as a few good driving games. The library is very good and deep with a lot of variety for this little system. A Shinning Force game was even released for it. In all, I think, there were 243 games released for the system, with over 250 worldwide.
      The graphics are nice and colorful. The graphics really have a 16 bit feel and look to them with a nice resolution, a lot better than the Lynx, which is 16 bit. As for the sound, it is tiny and 8 bit twangy. The sound in some games can become a bit annoying. Some notes seem to be held too long. It is stereo, but with only one speaker, you'll need headphones for the games that utilize it.
 


Controls:
Traditional cross type directional button, a "1" and "2" button instead of the usual "A," "B" labeling. Also a power switch, start button, analog volume and brightness control. There is a headphone jack and an AC power adapter input. There is also a port that enables you to link up to another Gear with a link cable for two player gaming. The system also had a TV Tuner available that went into the game cart slot. The TV Tuner is now useless with the demise of the analog signal and the advent of Digital TV broadcasting.
 
 Power:
  Six AA batteries for another power hog. They go fast, 4 hours. To have a need to buy a lot of batteries to make something like this portable can dig a big hole in your pocket. This is really the big down fall of any portable from this generation of color handheld game systems. They were just a little on the power hungry side to feed the color backlit screens, it seems. Thankfully it does have an input for AC adapter. Modern gamers are aware of some new technology to power some of these power hungry beasts of the past in the form of rechargeable NiMH camera batteries. They will save you money, if you crave that Game Gear on the go.

 

The Game Gear was the third color handheld to enter the  market. The other two were the Atari Lynx and the Turbo Express.



 





Very nice color backlit screen. The Gear became the second choice of the gaming community next to the big Boy. For many that had a hunger for color and a backlight, it became the obvious choice. And with it having Sega titles, that made it even more appealing.
Screen:
 
The screen is a 3 1/4-inch color LCD with backlight. The colors are not as rich as modern portable screens, it looks a little pale. But it is bright and better than the Atari Lynx screen for different lighting situations. There seems to be a slight blur when playing Sonic, but not enough to hinder gameplay or to worry about. It has analog brightness control to allow you to adjust to your particular need. The enhancement to the hardware allows it to have a larger color palette than the Master System. Which makes the games look exceptionally good. The screen is raised up from the units housing, which gives it a high possibility of being easily scratched.



    Some game companies gave you a nice color game manual while others settled with just giving you a black and white one. They were really sort-of like pamphlets rather than manuals. Tempo only appeared on the 32X and the Game Gear. It was a fun little plateform game geared mainly toward the youger gamer. But I found it to be fun as an adult.
Final Thoughts: The system proved to be an unpopular purchase for people at the time due to its ability to devour batteries and high price tag. It was more expensive than the Lynx, which was going for $99 USD at the time. The Gameboy was reduced to $89 USD. I like this system, but I really did not get into it at the time. Looking at it now, It really is a good little 8 bit portable and one would find a lot to like in it's game library. You just have to understand that you have to deal with the battery issue or use an AC adapter to enjoy the experience. If you are a Sega fan and have the munchies for that 8 bit Sega goodness, then this thumb up is for you. I am glad to have it in my collection of portables. For me, it is the platformers that stand out on this system. I have immensely enjoyed Dynamite Headdy, Chuck Rock series, the Star Wars series, Sonic series, and Tempo. I just couldn't get enough of Baku Baku and Columns. There are a lot of good little platformers that are exclusive to this system and are still worthy of play. Baku Baku is probably my favorite game on this system.A


 


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