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In the US
our game carts came in a thin cardboard box like the one shown, while
Japan got a nice plastic case.
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SNK had a very
big arcade presence with lots of great games, the Metal Slug series
comes to mind. They even launched a home console that did not make it
due to the price point, which only die hard, hard core fans, would put
out the money for. It had the same internal hardware as their arcade
machines, so you could play the same games at home as in the arcade
with no watering down, unlike the popular and much cheaper home
consoles of the day. Why am I saying all this? I feel you must
understand where this little portable gaming system is coming from to
understand the joy that can be in your hands.
I read about this little system and then
went out and hunted for it. I found it in a Toys-R-Us at the time. I
grabbed it up and a game. The in-box pack-in at the time was,
surprisingly, Sonic the Hedgehog. Shortly there after, SNK was having
bad financial troubles and was closing their doors with eventually
being bought out by another company, Playmore. They did something then
that really irritated me at the time, they bought back, recalling and
pulling, all of their merchandise from store shelves and had them
shipped back to Japan. I had just barely gotten my hands on this
portable and had only a couple of games.
The system itself had started out as black and white, but its second
generation was color. This is the one that made it here to the US. The
system itself had a very short lifespan. Another thing I think that
helped kill it was the coming GBA that was on the horizon, everyone was
talking about it. Several years later the Neo Geo Pocket Color started
showing back up on store shelves repackaged for liquidation. The name
was not even used in the repackaging. The system was sold along with
six games in a bubble pack. I found one in a local “EB Games” at the
time and I bought it. I have since then added some more titles to my
collection through ebay. The system came in a variety of colors,
including some camouflage color designs.
Holding the system in your hands, you
will notice that it is chunky, chubby, fat, hhhmmm.. lets say a hand
full. Yet it is only slightly smaller in size as an "original" GBA or
almost the size of the Gameboy Color, yet much thicker. Thick as in you
can set it up on it's edge and it will sit there, but it does make it
feel very comfortable in your hands, more so than the Gameboy Color. It
feels very solid with a quality build. Weird screen size and no
backlight. The Gameboy Color, which was the competitor, didn't have
backlight either. A headphone jack is located at the bottom of the
unit. If you turn the unit on without a game inserted you are greeted
with a menu containing Calendar, Horoscope, Alarm Clock, and
International Time. So what is so special about this little system? SNK
games.
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Pros:
NeoGeo fighters & Metal Slug in your hand.
A NeoGeo system that is affordable.
40 hours of battery life.
That directional joy pad.
Uses same AC adapter as Game Boy Color.
Nice colorful TFT LCD
Cons:
No backlight.
Game availability limited with hard to find titles.
Screen not recessed.
Fighters dominate the available game library (this could be a con
for some).
.
With then rival
Gameboy Color cart at the bottom left you can see that the NeoGeo
pocket carts are a little smaller


Sonic plays great on the Neo Pocket Color.
The Neo Pocket Color was
introduced into the US on August 6, 1999, and pulled from store shelves
in 2000. A sadly short life for such an awesome little system.
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Games:
The game carts have
their own little plastic storage cases somewhat similar to the Gameboy
carts. The unit is touted as being 16 bit. The competition, Gameboy
Color, was 8 bit. I think it shows well in the game's animation and
gameplay and this is where this little system shines much better than
the Gameboy Color. If you have ever heard of or played,
Fatal Fury: first contact
Samurai Showdown 2
King of Fighters R2
SNK vs. Capcom: Fight of the Millennium
The Last Blade
Metal Slug 1
Metal Slug 2
Then you will understand me when I say
that this system is worth having just for these games alone. I feel
that this system has the best handheld fighters out there when it comes
to 2D fighters. Some of you might need to know that the fighters in the
games are "Chibi" in design. For those of you out there who don't know
anything about Japanese Manga or Anime, this means that they have short
bodies and big heads. So if you are into realistic looking people in
your fighters, it is not here. "Gals Fighters" is also another fighter
worthy of mentioning, which includes only girls from SNK fighters in
their own fighting game. The fighters have been very well translated to
the small "pocket size" giving you completely that NeoGeo gaming fun on
the go. Control has went from 4 buttons to 2, but even that handles
well. There are even "Card Fighter" games, for those who enjoy those.
SNK vs. Capcom comes in two versions, the SNK version and the Capcom
version. If you are into those type of games you will want both.
But the library of games is really not
that deep for this system due to its life span in the market. There
were a lot that were Japan only, but there is no regional lock out, so
they would be no problem in playing, if Japanese is not required. I
have read that there is a possible, maybe 80 games total, but I do not
know if that is accurate. Though that might seem like a lot to some,
game availability is limited with even some titles being very elusive
and hard to find. (I would love to find a copy of Cotton, which is a
great little shooter). There were really not a lot of games released
for the US and Europe, maybe around 30, or more, combined and I could
be very wrong about that. I am saying this because the NeoGeo Pocket
Color was pulled from the shelves here in the US within the same
twelve-month period it was released. The good thing is that a lot of
the fighters and Metal Slugs can be found in the repackaged bubble
packs. On the down side, the repacking does not include any game
manuals or original boxes. At least the games are in their original
plastic storage cases.
There are some games, though not many,
which are from the earlier non-color model of the Neo Geo Pocket. (The
black & white system did not sell well.) The Color system can play
all of the available games. The black and white titles, which were for
the first Neo pocket, are dealt with in the same manner as the Gameboy
Color deals with the "Original" Gameboy titles. Colors are assigned to
various shades of gray giving you a few choices to pick from, along
with the original shades of gray.
Among the available games, there is a
great strategy RPG called "Faselei" in which you control a mech unit.
For puzzles you have Magical Drop Pocket, Pocket Reversi, Shanghai and
Bust-a-move pocket. There are only a very few sport games that I know
of, Cool Boarder, Baseball, Tennis, Soccer, and Golf. Only one choice
of each sport is available with the exception of Baseball. Pacman is
also available for those with a taste for him. But I will stress that,
it is the fighters and Metal Slug that makes this system stand out from
all other portables. Metal Slug is the first reason I chased this
system down and made it mine!
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Controls:
In
my opinion, the directional pad on this portable is the best that I
have ever used. Nothing compares with it when it comes to portable
fighters. Controls are very responsive and tight. Also with the
directional button we have, "A," "B," Power, Option, and an analog
volume control. The power and option buttons are rubber. There is an AC
adapter jack and headphone jack at the bottom of the unit beside the
volume control. At the top of the unit there is an outlet for using a
link cable, which is a separate purchase, to connect two units together
for two player games. I have rarely seen the link cable available. You
were also supposed to be able to link up to the Sega Dreamcast with a
special cable and an SNK game. There were several of the fighters, that
I am aware of, was able to do this, one being King of Fighters R2.
Power:
The unit is powered by 2
AA batteries and one CR2032 button cell. The button cell is for game
saves and clock. You get 40 hours of gameplay on two AA batteries. You
read right, 40 hours. There is also a jack for an AC adapter. I have an
add-on unit that plugs into the bottom giving me stereo sound that also
has an adjustable vibration function, plus battery pack and AC adapter.
It is called "Shock and Rock" for the NeoGeo Pocket Color. The
vibration function can be adjusted for intensity or switched off.
(Hint: the Gameboy Color AC adapter will work as a power source
for the NeoGeo Pocket Color.)


There
is nothing like the portable versions of Metal Slug. You get the same
humor and feel as in the bigger games that were on the home console.
They translate very well for the small screen.

As you can see the game carts fit nice and snug. The AA
batteries go in the place on the left while the button cell goes under
the round lid on the right.
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